Blank textures for 3d models

I am trying to use the Monogame pipeline instead of the old XNA one. For 3d models, I just get black, regardless of the FBX having a texture or not

I can pull the Texture2D out of the model’s BasicEffect and draw it to the screen, so the texture is clearly being loaded but will not draw with the model

I tried the following FBX versions
2016 (does not build)

Maya 2016
Visual Studio 2013 community
Windows 8.1
Monogame 3.4 windows DirectX

I must be missing something, but I haven’t the slightest

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