Build content w/ 64 bit system and move it to the 32 bit system?


I am new to the current version of MonoGame. I am using it in one of my classes and the machines only have 32 bit OS.

Is it possible for me to build out the media files on my 64 bit machine and then add them to the 32 bit machines and turn off the MGCB build function that stops the build? I have tried a few things to no avail.

Thanks in advance for any help.