I get an error when trying to build the MonoGame.Framework.WindowsDX:
CS0246 - The type or namespace name ‘Sdl’ could not be found (are you missing a using directive or an assembly reference?) MonoGame.Tests.WindowsDX
MonoGame\Tests\Framework\SdlTest.cs
I’ve cloned the develop branch from the git repo and updated submodules:
I’ve installed DirectX June 2010 Runtime as per:
When I try and build in VS2022 17.8.3 Community I get this error.
Any help appreciated getting this built.
Thanks
Welcome to the MG community!
I just followed the getting started guide
https://docs.monogame.net/articles/getting_started/2_creating_a_new_project_vs.html
And installed the templates
https://docs.monogame.net/articles/getting_started/1_setting_up_your_development_environment_windows.html
And never had any problems building for GL and DX.
You should come over to the Discord, there you get answer much quicker than here on the forums
SephDB
3
They’re trying to build monogame itself, not make a project using it.