Hey guys,
I am a bit desperate for I’m searching around the internet for a few hours now.
I am trying to build Monogame from source and followed the instructions on
http://www.monogame.net/documentation/?page=Setting_Up_MonoGame_Source
to sum it up, I
- cloned the repo
- updated the submodules
- ran ProtoBuild.exe
- opened MonoGame.Framework.WindowsGL.sln
- Built the project
- Opened my Game project
- removed the prebuilt Monogame.Framework reference
- added the reference to the selfbuilt .dll
(in my case: …\monogame\MonoGame.Framework\bin\WindowsGL\AnyCPU\Release\MonoGame.Framework.dll) - Run Game
When i run the game it crashes inside the Game() constructor telling me it cannot find the SDL2.dll.
I have to say that it’s my first try to build the framework from source and … I am a little bit out of placed to look for answers myself Sorry if this is duplicate … (i really checked
)
I even tried to add a reference to the SDL2.dll manually but i think this would not be the way to go ^^…
(… VS declined this attempt anyway…)
I’d be glad if one of you guys could help me!