Build MonoGame Portable Class Library

Hello Guys!

In our project we use Portable MonoGame Nuget. But now, i want make some build of PCL MonoGame project from source code and stuck.

I follow the instructions, but after running of Protobuild.exe, i can’t see generated PCL csproj. You can see iOS, Mac, Android, Windows csproj, but not PCL.

How to get PCL csproj or make PCL build of MonoGame?

Thank in advance!

Maybe it’s solution ? Any comments?