Hi im new here as i dont use monogame. But i saw some topics related to the issue im having.
Currently i have a few of the nintendo SDKs and built games before in C++. but we are moving to C# engine that we have wrote in house. its nothing special atm just a SDL2 wrapper and few extras. the question i need anwser after all that pretense is.
How can i compile my test project. its a simple SDL2 load up loop with fill rect.
mainly the question is how do i turn .cs into switch/3ds or wiiu bundles to load on the dev mechines.
Thanks sorry i posted in this forum but i feel like banging my head getting this to work.