Got my hands on a cheap UnBranded full Windows 10(had 8.1) tablet. Most of my productivity programs work fine. I installed VS 2015 Community since the latest builds of MonoGame have seem to no longer be made Xamarin or SharpDevelop(too lazy to build it myself).
Now, I have used MonoGame without issues on VS 2010 and 2012. However, I am having issues with this tablet and MonoGame.
I can build plain-Jane applications all day long without issues on VS 2015(C#, Typescript, VB, etc). Whenever I try to build a MonoGame project, even a fresh one, I get an error code. The funny part is that I can still run the original output from the template(the basic blue window).
VS exits with a code 216. Some basic searches suggest an error with the operating system type. I am perplexed by this as I have never had this issue before.
I am running a 32-bit OS with the 32-bit VS 2015(and output). Was MonoGame built with a 64-bit OS that is not mentioned anywhere? Talking about the standard download you can grab from the official website.
As I stated, the default code/executable that is created by the template runs perfectly fine. I see the cornflower blue game screen and all that good stuff. I just cannot build anything.
Any ideas on this? I used to be an avid XNA coder a few years back and was looking into helping a team with their Mono project as well as delve into it in my own free-time while at work on my tablet.