I posted a video a week ago showing the results of our track editor. After a lot of great feedback towards track variability, along with racer speed and acceleration, we’ve made a few changes and mods.
We slowed the racer down, but added a motion blur HLSL shader, along with tempering the acceleration to be more realistic. We’ve also added a number of different track sections variations, so that you can modify and change the track type for each straight, curve and bend. We’ve added some turn arrows and indicators as well. We’ll post a video of the track editor in action later this week.
We’d love some further feedback! I’ll be posting a Camera Motion Blur tutorial in the coming week.
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