Can I mix WPF and MonoGame?

I’m new to MonoGame. I assume it probably doesn’t have ready form-like interface controls, especially the most complex ones. Implementing those will be a pain (and the result will be bad when compared to WPF). I’m thinking of making my first game mixing the two. I’d use WPF controls and MonoGame. Is that possible? Also, would a game like that run on Xbox?

P.S.: Is there a forum for discussing game ideas/game design?