Can I use these XNA 4.0 Framework in WPF for reference to use MonoGame Framework inside WPF?

Can I use these XNA 4.0 Framework in WPF for reference to use MonoGame Framework inside WPF?To make my own editor?
Rendering with XNA Framework 4.0 inside of a WPF application

If it’s old there are any references for MonoGame making editor with WPF?

check this: MonoGame.WpfCore - Embed MonoGame in WPF using .NET Core 3.0

I apologize in advance, but I have a habit of thinking that something made by someone else than the official one is lame. (I think it’s because I’m still a beginner.) Is it no different from the official one?

With effort can I design it good looking engine editor?

Oh,sorry I just don’t read now I see that is based with good templates an official.

Thank you so much for the information.