Can MonoGame import a 3D texture??

Does the content importer support 3D textures, I seem to be having issues using a 3D texture…

Thanks :slight_smile:

OK, looks like the importer is the issue, if I generate the Texture3D myself at run time it seems to work fine…

So, while waiting to see if 3D textures are supported by the content pipeline, I have split my 32x32x32 texture out into 32 individual textures, then read those in at run time and then packed them back into a Texture3D.

Seems to work OK for now, but would be much better if the importer worked :confused:


You should probably file that as a issue on github.

Have posted it on the issues page :slight_smile: