I am working with a group on a MonoGame project and we’ve run into a problem. We do not have access to a Windows 7 or 8 machine that can run the XNA Content Compilers. I’ve spent the past two weeks attempting various workarounds with no success.
I’ve tried this http://xnacontentcompiler.codeplex.com/documentation as well as the Content page on the MonoGame Github page. Neither have worked.
As all we need is for our final spritefont to be compiled I’m wondering if someone could help me out. I’m looking for Origicide ( http://www.fontsquirrel.com/fonts/Origicide ) in a 36pt font.
If someone knows a way to compile content on Windows 8.1 or can simply compile it for me that would be great!