Cannot load as a non-Content file (even though built through content pipeline)

I’ve had this issue before and don’t know how i fixed it (just loaded the exact same TMX File with the exact same properties and it worked this one time) but this time it isn’t fixing, the error is saying it cannot load asset as a non-content file, however i built the asset through Monogame pipline

line of code:
map = Content.Load(“Level Two”);

i built Level Two in monogame pipeline, but it keeps coming up with:
An unhandled exception of type ‘Microsoft.Xna.Framework.Content.ContentLoadException’ occurred in MonoGame.Framework.dll

Additional information: Could not load Level Two asset as a non-content file!

Check the inner exception for more information. Most likely you did not copy the .xnb to the bin folder. If that is the case, the expected location of the .xnb will be in the inner exception.