OK, absolute newbie here, I’m running Debian Jessie and trying to compile some stuff.
At first I thought I had to build the assets using the “Desktop GL” Platform option at the Pipeline Tool, since my plan was to run the output on this OS… when I tried to compile the code, an exception occurred asking if the xnb file was built using “Windows” option… I changed that and it worked, how come?
Anyways after I managed to show a sprite on screen, next thing I tried is adding some font, but for some reason I can’t. When I want to load the content into a SpriteFont instance, I get the following error:
Microsoft.Xna.Framework.Content.ContentLoadException: Could not find matching content reader of type Microsoft.Xna.Framework.Content.ReflectiveReader`1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.NodeContent, MonoGame.Framework.Content.Pipeline, Version=3.6.0.1020, Culture=neutral, PublicKeyToken=null]] (Microsoft.Xna.Framework.Content.ReflectiveReader`1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.NodeContent, MonoGame.Framework.Content.Pipeline]])
at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.LoadAssetReaders () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[SpriteFont] () [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[SpriteFont] (System.String assetName, System.Action`1 recordDisposableObject) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Content.ContentManager.Load[SpriteFont] (System.String assetName) [0x00000] in <filename unknown>:0
at monogame.Game1.LoadContent () [0x0000d] in /home/me/Projects/monogame/monogame/Game1.cs:55
at Microsoft.Xna.Framework.Game.Initialize () [0x00000] in <filename unknown>:0
at monogame.Game1.Initialize () [0x00018] in /home/me/Projects/monogame/monogame/Game1.cs:44
at Microsoft.Xna.Framework.Game.Run (GameRunBehavior runBehavior) [0x00000] in <filename unknown>:0
at Microsoft.Xna.Framework.Game.Run () [0x00000] in <filename unknown>:0
at monogame.Program.Main () [0x00010] in /home/me/Projects/monogame/monogame/Program.cs:20
Any help? thanks in advance