Hi, I am currently following a tutorial that uses monogame 3.2 and it uses the XNA content pipeline instead of the monogame one, so a lot of things I have had to find out by myself, one of the things is on how to change the font that a SpriteFont uses.
How would one do this?
you can change the font by editing the spritefont file before compilation eg,
<FontName>Segoe UI Mono</FontName>
or you can create your own custom fonts