Collect or Die - iOS & Android

We released our hardcore retro platformer ‘Collect or Die’ on iOS, Google Play & Amazon today.

Created with MonoGame and Farseer physics it features dynamic ragdoll physics, gory stickman dismemberment, some nice shader effects and more.

Paid & Free versions are available, check out the different store links below and lets us know what you think… go kill some stickmen :slight_smile:

GOOGLE PLAY:
PAID: https://play.google.com/store/apps/details?id=com.supersmithbros.collectordie
LITE: https://play.google.com/store/apps/details?id=com.supersmithbros.collectordie.lite

APPLE:
PAID: https://itunes.apple.com/app/id944761476
LITE: https://itunes.apple.com/app/id1191378055

AMAZON:
LITE: https://www.amazon.com/gp/product/B01NH7R189

Got a pretty nice review on Touch Arcade today too: http://toucharcade.com/2017/01/26/collect-or-die-review-tilt-to-live-die-anyway/

cool, looks like a remake of the popular flash games (n+?) with the ninja stick figures

How did monogame work for you guys

Indeed, very much inspired by N+, Meat Boy and the old school flash games :slight_smile:

Ive used MonoGame for about 3-4 years now, I used to develop with XNA so it was a natural progression. There are still some quirks with MonoGame though, particularly on Android… iOS version had zero problems but I had to do some serious hacking to get it stable on Android.

Going into MG3.6 its mostly sound issues on Android now, I hacked a hybrid of MG3.4 and MG3.6 so that the sound and the shaders both worked.

That game looks awesome! I’m quite taken with the death sequences.