Compiled game size for how many RAM memory used ?

You can use .ogg files in Monogame, in fact, it’s recommended.

My deferred engine Deferred Engine Playground - download

has a compiled size of 510 mb (uncompressed textures and large models) and uses 50mb of RAM. I use all the models and textures in my scene.

weirdly enough it doesn’t go up with higher resolutions, but I guess it’s only VRAM usage that goes up then.

My Car RPG Bounty Road

Has 490mb of data (uncompressed) and uses 170mb of RAM. In both cases I load all models / textures / sounds up front.