I have downloaded the github source for MonoGame and ran the Protobuild but I cant seem to get it to compile, it keeps complaining about the NVorbis stuff when trying to compile the DesktopGL source - I havent tried others as I only wwant the DesktopGL part of MonoGame.
You skipped submodule step: http://www.monogame.net/documentation/?page=Setting_Up_MonoGame_Source
Edit: Looking at the source https://github.com/mono/MonoGame/pull/5025 should allow for skipping the submodule step.
Thanks, its gunna be painfully slow, i spent a good 3 hours waiting on the original download but ima do it again, just in the meen time in case i get a response(hopefully in my favor) before it finishes, Has the desktopgl ever got the proper winforms control implementation or does that still refuse to work outside of a Game window?
Duno, I am mostly a Linux dev so I know how to get it working with GTK#, I don’t really use WinForms these days.
Are u using a custom modified version of the monogame to use it with GTK# or did u just reference monogame and make ur own code to run it in? Id think that if u can get it to run in GTK# itd work on the winforms as the problem if i remember correctly was just the fact that the GL wouldnt create a graphics context outside of a Game Window so you couldnt put it into the form cause it wouldnt switch context
Right now a bit outdated modified version (because I needed to send several params to the main window on Linux, and not just the Handle). Also what I am using can’t really be used with WinForms because I am doing a lot of nasty stuff to Gtk… I really need to switch to using the new GLArea…