Content builder, IOS, called with incorrect appended path

I am using the 3.7 content pipeline (because I could never get 3.6 to compile my spritefonts) and it is outputting to the wrong path because the output dir is set wrong:

/Users/me/MyProject/Users/me/MyProject/Content/bin/iOS/Content

It should be:
/Users/me/MyProject/Content/bin/iOS/Content

I’m not sure why this is happening because the outputdir in the targets file looks right:

$(ProjectDir)%(RelativeDir)bin/$(MonoGamePlatform)%(Filename)

So i guess RelativeDir is getting set to /Users/me/MyProject/Content somehow. I’m wondering how that might have happened…