Content.Load stopped working on new projects

update

figured out how to “fix” it, the issue seems to lie with the content pipeline tool.
if you open content.mgcb with a text editor, you will find the following Global Properties


#----------------------------- Global Properties ----------------------------#

/outputDir:bin/$(Platform)
/intermediateDir:obj/$(Platform)
/platform:DesktopGL
/config:
/profile:Reach
/compress:False

here we can see that the output file is bin/$(Platform) this is causing the build process to move the files to “bin/DesktopGL/” instead of “bin/DesktopGL/Content/”.
i just added the content folder to the output setting and now it will look like

/outputDir:bin/$(Platform)/Content

save the file. and now when you build it should move the file to where its supposed to in order to work.