Hello, I am new to this forum and hope to get help.
I have a Monogame OpenGL Project set up in Visual Studio 2019. On my local computer everything works fine,
but when I use gitea and Jenkins, Jenkins complains about not finding .xnb files. I think the buildoptions are not set correct
in the project. Also the building process creates the folder: Content\bin\DesktopGL\Content\ whith all the xnb files in it.This folder is not created, when I use the Pipeline tool. This seems strange to me since all the xnb files are already in Content\bin\DesktopGL\ . That is also the place I load them from.
Much thanks to everybody and sorry for my poor english and even poorer understanding of monogame.