Content Pipeline shows wrong location for assets

When I open the Content.mcgb in a new project I noticed the location field shows another project. Thus when I add assets from my current project directory it wants to link rather than copy the assets. Below are screen prints:

I am unable to edit the location field so how can I reset the target location? I uninstalled and reinstalled Monogame 3.4 to no avail. I am running on Windows 8.1 using Visual Studio 2015.