Hi, as the title states, I use DesktopGL project in Monogame, when I use Control.FromHandle(GameWindow.Handle), it returns null.
It worked fine in WindowsDX, did anyone find a workaround or a solution for this?
if not, did anyone have a good alternative to Windows Forms for .Net Core?
I use the latest stable build from nuget (Monogame)
Thanks a lot!