I know my game ideas always tend to be data heavy which is why it was difficult to work with monogame not having listboxes and scrollbars, and stuff like that. So using some different code from different sources I set up my own limited Control/Screen system (looking a lot like winForms).
Here’s a quick screenshot:
What is shown there is two screens (each resizable/movable by the user), one has 4 Listbox controls (containing a scroll bar, which itself contains 3 buttons and a control container), and the other has a scroll bar and two labels and I’m just drawing pixels on that screen for the game.
Is this something other people would be interested in, or is there already another system that works really well for this sort of thing already and I’m basically remaking the wheel for monogame. EmptyKeys didn’t really work for me which is why I decided to try to make my own.