Correct workload components for Android

Hi everyone,
I have just installed VS 2022 Community and Monogame, but am struggling to get Andoid builds set up.
During the installation, I could not find the ‘Mobile Development with .NET’ workload, which is probably the reason the Monogame Android template can’t find the Android references.
I did install some other packages that looked like they would be for Android, but obviously it didn’t work.
Can anyone point me in the direction of the correct components to install to build out to Android?