I’m trying to upgrade an older Windows project to the latest version of MonoGame. After installing MonoGame 3.2 and updating my references, I get the following error on game.Run().
Could not find Windows Runtime type ‘SharpDX.WP8.Interop’.
Any idea what I’m missing? I don’t want to do a WP8 game so I’m a little confused why this is blowing up for missing a WP8 DLL.
I had this issue as well. I was loading the WPF Interop project in VS13. When loading the project the Sharp refs were pointing to the Windows Phone assemblies. I changed them to the Windows assemblies located in the neighboring folder. After that, all worked as expected.