Crash with Hello World Game in Android.

Hi, maybe i’m just stupid, but when i create a new project in MonoGame for Android and launch it, it throws me an exeption: Unhandled Exception - OpenTK.Platform.Android.EglException: Failed to find a valid GraphicsMode configuration. Classic MonoForAndroid Apps work and other MonoGame projects for Windows also.

Thanks for solution.
BTW: I’m using VS 2013, XNA 4, MonoGame 3.2, Xamarin.Android 4.12.

Ok, I’ve solved it by using a hardware Android phone instead of emulator.