Does anyone have a tutorial, or book that helped them get beyond
the beginner stages?
I can do single - tiny things… draw sprites, move them, get input etc.
I’ve done many tutorials like that. I’ve made pong again and again in
various game engines.
I’m having trouble learning how a large game actually comes together.
If it helps… take Stardew for example… you have a GAME which
has MAPS which has TILES and NPC’S and a PLAYER and MOBS etc.
that all have behavious, triggered events, etc.
But I am having trouble learning to structure all of this within
the provided game loop many engines have in common.
Is there any advice, article, book or anything I can look off of - to learn how to
bring a larger game structure together?