So I’ve created a pipeline sub project and included it as a dependency in my main game project. But the custom importers/processors in that project still don’t seem to be available when importing content. Something else I need to do? is there some documentation I could read about custom importers?
You need to add a reference in the .mgcb project manually or using the pipeline tool. You can follow the guide below and fill in our own custom importer/processor dll.