So after a marathon of coding and barely getting any sleep me and my buddy Shadow30 have made and submitted our first game for the Ludum Dare 44 competition - Demon Pact.
The graphics have been bought though but the programming was done from scratch using Monogame + NEZ framework.
If you guys could check it out and leave your feedback that would be awesome! And if you have a Ludum Dare account feel free to rate it.
Anyone else have participated in the Ludum Dare 44? Please post your entries in the replies!
Can you explain that life bar? it seems to go down randomly while player is standing still but then also the reverse… and I worked out killing enemies adds life but still, cannot figure it out…
Pretty nice game though, bought assets aside, this could become a good game like that half minute hero?
Half-Minute Hero[a] is a hybrid real-time strategy action role-playing shoot 'em up video game developed by Marvelous Entertainment. It was initially released as a PlayStation Portable exclusive in Japan on May 28, 2009, in North America on October 13, 2009 and in Europe on February 19, 2010. It was re-released on the Xbox Live Arcade on June 29, 2011 under the title Half-Minute Hero: Super Mega Neo Climax, and on Microsoft Windows' Steam on September 27, 2012 under the title Half- A sequel, Yūsh...
No, not that one…
Good luck with the competition!
Well, the idea was that you are constantly losing your life because you have to pay the demon to get out (the theme of the LD is “Your life is currency”. And the only way to survive is to defeat the monsters
I actually bought
the art pack on GameDevMarket ages go but I never did anything with it. It’s amazing to see such an awesome game created in such a short time.
Have you considered doing a write up on a blog or open sourcing the code? Even without the art I’d be interested to see how you put the game together.