Hello everyone! So, I’ve come to a point where I need to deploy my MonoGame game. It deploys fine to Windows, but can’t seem to find a guide on how to deploy to MacOS or Linux. Can someone please link a guide or explain the process here? Thanks in advance!
but how do I actually get the .deb or .app package when compiling the code on Windows?
MonoGame doesn’t offer any official way for you to do that, the closest thing to it would be the Tool @SoundGoddess made, I haven’t tested it I just know about it, use it at your own risk.
thanks a lot! I’ll try it out!