DirectX vs Windows10 UWP


I porting my XNA project to MonoGame. Id like to eventually look into the XBox Live Creators portion.

Will that part work with the normal MonoGame DirectX Game Project? Or more likely Ill need a Windows 10 Universal Project?

Are there any downsides to just creating a Wind 10 UWP and using that to port my game over?


Register for the ID@XBOX programme for more in depth detail…

@Tom if you can add the further instructions, or @KonajuGames maybe? I have yet to go through it…