Disable MonoGame content pipeline tools for .contentproj?

Hello, I have both XNA Game Studio and MonoGame installed. It seems that MonoGame has taken over the responsibility of building contentproj projects. How can I change this back to XNA just for the content project? MonoGame is not able to build my project’s shaders.


I answered my own question: I had switched it to build shaders using MonoGame’s effect processor :smile:. Switching it back to the XNA effect processor does the trick.