Good Evening, first off, I’m new to Monogame and XNA and have been using it for a couple of weeks now and am finding the freedom of working outside of Unity/Unreal to be liberating.
I have been working through the ‘Monogame Mastery’ book and have found it excellent so far.
So I have a bit of a strange question that I guess I could arguably ask anywhere but seeing as though I’m learning Monogame - figured I would ask it here.
I would like to know where to start when wanting to find out about how something works.
For instance, I have blindly followed both the RBWhitaker tutorials and the Monogame Mastery book in adding a ContentManager to my project (I’m choosing this as an example), however a visit to the Monogame API shows how to call on the API and set it up but not how it works or what it does.
Another example is that I want to draw some 2D primitives which I have accomplished and have implemented them how I want. However, I did this without understanding the actual method - I simply followed a tutorial and would like to have a deeper understanding.
Can anyone give me any advice in how to find out information like this?