Hi folks. I have release my game Dragon’s Lunch on itch.io as pay-what-you-like (including $0).
It was release to Steam in 2017 but I have kept working on it over the years and in particular over the last few months.
It’s a realtime implementation of the game play in traditional roguelikes such as Brogue, Angband, Moria etc.
It was written using monogame (kni build), monogame.extended, apos.shapes and FontStashSharp.
I quite enjoy playing it myself so maybe you will too.



