Draw a textured Polygon

Hey folks!

Are there any solutions for drawing a Polygon from Extended.Shapes filled with a texture? Or maybe using native MonoGame APIs?


Not currently but I do like the idea. I’ll consider adding it to a future version.

If you want, you’re welcome to borrow the code and make the changes yourself.

Also, from what I remember VelcroPhysics does this, or at least it used too.
Not sure about that now that I look at it.