I’m making a 4-player PC game. The game relies on gamepad support. I have support for up to 4 players implemented, but when I use two Dual Shock 4 controllers, one pad gets mapped to more than one player if I use DS4Windows, and if I use them natively only one gets mapped and the other does nothing. I believe I’m using Xinput (using the monogame GamePad class). Anyone have a solution?