Empty MG 3.7 App crashes on Android P Emulator

Steps to reproduce:

  1. Create an empty Monogame Android application using the template.
  2. Run on Android P Emulator - everything works fine
  3. Stop the app, change the screen orientation in Activity1.cs to ScreenOrientation.Landscape
  4. Run again - UI keeps crashing

Pixel phone emulator running Android P (API 28) on x86_64 + Google APIs
Visual Studio for Mac 7.6.9

This looks like a fundamental issue as there will soon be more and more devices running Android P.
Can someone confirm whether this is an emulator issue or whether the same behaviour can be seen on an actual phone running Android 9.0?