I have a working game that I wrote on my windows machine and I’ve copied the project across to a linux box I built (running mint with monodevelop and monogame+deps etc) and was surprised how out of the box my game appeared to be compiling - infact there is only one error.
The error is an unexpected error in the effects processor and its throwing a System.NotImplementedException but I have no idea what part of my (very simple) shader it feels is not implemented.
Here is a paste of my shader: https://hastebin.com/rogequroqa.cs
Any clues as to what it does not like?