After getting the latest development build, I’m unable to get a simple Android test working. During the app start up in OnCreate, the Game.Window property can no longer be set in SetContentView(); it seems as though AndroidGameWindow no longer inherits from AndroidGameView.
In the output window when debugging on a real device, everything stops before AndroidGameWindow.CreateFrameBuffer is called, so I’m assuming I need to call SetContentView at some point but with changes to the API I’m not sure what to do now. I can see that the Activity property is now set by the framework, but what about SetContentView()?