I’m exporting my monogame project, but I’m having a problem. I narrowed it down to my spritefont not working on other computers. Is there a way to fix this?
Maybe an obvous question but is the underlying font actually present on these other computers?
No, however if there has to be, I might switch my framework for this project.
You can place the TTF file in the same folder as the spritefont file and use the TTF filename in the spritefont file rather than the font name. This means the font does not need to be installed on the developer machine.
Thanks man, this is just what I’m looking for. Cheers!