F# support

Hi there. I’m intrigued by F# but it doesn’t seem to be implemented in the current MonoGame version. A few questions for the developers, then:

What was the last version to support F#?
How can I help get it into the current version?

All of Monogame works in F# out of the box. I’ve been using it for years. The only missing part are templates (but you can easily translate them from C# to F#). Here’s a little project I built some time ago if you’re looking for inspiration.