I just got a Macbook Air M1 and I am trying to convert my game/editor to Mac OSX. One problem I have is that I can not use Windows.Forms OpenFileDialog/SaveFileDialog.
What would be the easiest way to get the path to a specific file for my Monogame Application?
There is no built in file picker in Monogame. You will either have to make your file picker yourself or research Xamarin to see if it has something you can use. [I know it has a file picker, but I’m not sure if it works with a Mac: FilePicker Class (Xamarin.Essentials) | Microsoft Docs
Thanks for the answer. As a quick solution I added the possibility to load files by entering there path into the console. This works for me because the mac version is not used as my main development version.