Fly Run! on Google Play

First of all I just want to say a big thank you to the developers for all the hard work they have done (and still are doing) on creating MonoGame!

I recently published my first game to Google Play and want to present to you a short show case of what I’ve achieved.

It took me about 2 months to create the game (on windows using XNA) and a further 3 months to properly port and test it. This included learning about MonoGame, understanding how android works, developing a touch control system for the game and figuring out how to place adverts in the Lite version.

Here is some basic information about the game, taken from the store listing:

  • “Bullet Hell” type game play. Avoid the spiders to clear the stages!
  • Unlock new features or mechanics each time you complete the 3 stages.
  • Statistics screen. Compare your high scores with your friends!
  • 8 Unique “Pick Ups” (4 unlockables). 16 Achievements to unlock.
  • Gradually increasing difficulty.
  • No In-app purchases.
  • No Advertisements (Premium version only)
  • 60 FPS on most devices.

This list differs slightly depending on the version (there’s the paid Premium version and the free Lite version). The game runs at its best on a 7"+ tablet, however it will run across a range of devices in an acceptable manor.

I’m fairly pleased with the end result for my first game, and obviously there can be a lot of improvement in certain areas. If anyone has any feed back or comments, I would love to hear them!

Thanks for reading!

Lite Version (Free)

Premium Version (99p)

Binary Star Software