Game Window Screen smaller after use graphic.IsFullScreen = true

Try commenting out the graphics.ApplyChanges(). I read an MSDN advisory that said to leave that statement out of initialization code.

Also, I note that you say, “So Game1() is similar initial code of new Monogame project.” Make it identical and see if your secondary problem goes away.

If all else fails, consult willmotil’s reply to my earlier question.