GamePadState IsConnected issuer on Monogame 3.3 & 3.4 + MonoMac


I have issue on mac (MonoMac) Monogame doesn’t recognise my gamepad, I tried with xbox 360 and PS4 controller.

I tried something like on a empty monogame / monomac projet using both 3.3 and 3.4 monogame dll :
GamePadState s = GamePad.GetState (PlayerIndex.One); GamePadCapabilities g = GamePad.GetCapabilities (PlayerIndex.One); Console.WriteLine("g.IsConnected : {0}",g.IsConnected);

And nothings comes out.

For info I work with xamarin 5.10.2 on Mac OSX El Capitan (10.11.2 ).

Does anyone already had similar issue ?