Which is the correct way to find the actual Resolution of the Screen on a computer( lets say Windows but better if it works on all platforms) and set the game to that size? I tried all the ways I found on the Internet but none of the methods returned the actual screen resolution.
If I recall correctly, the width and height of the screen can be found in the GraphicsAdapter.DefaultAdapter.CurrentDisplayMode
property.
Maybe I got the names wrong, let me know if I did. I’ll look in my game’s code to see how I did it.
that didn’t help. How do you write the code?
This should help.
int w = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
int h = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height;
Sorry, I’m in the middle of class rushing right now
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Thanks bro! That worked! Thanks a mil!