I cloned the develop branch with this:
git clone -b develop GitHub - MonoGame/MonoGame: One framework for creating powerful cross-platform games.
git submodule update --init
Then I generated the solutions using Protobuild.exe. Everything compiled fine against the Windows GL.
I tried adding the DLL to my test project but ran into the following error:
So I went ahead and downloaded SDL2-devel-2.0.4-VC.zip from:
https://www.libsdl.org/download-2.0.php
I tried to add it as a reference but got this error message:
I then downloaded the source code for SDL2 and compiled it myself, but that too gave me the same error.
So, what do I need to do to get a working develop branch build?
I’ve run into some bugs and I want to see if they’re fixed in the latest dev branch, and if not I’d like to take a stab at fixing the bugs personally.
I’m running Windows 10 x64 with VS 2015u2.
Thanks