June’s Gum release is here, and of course it packs lots of great new features and fixes including:
- Shader support at runtime and preview-able in the Gum tool
- More raylib unification, including all code-only themes now work in raylib too, and KernSmith font generation support
- Ability to convert an instance and its children to a component - similar to refactoring a block of code into a function in C#
- Single-line call to export your current setup into a Gum project for live diagnostics, similar to inspecting elements in a browser
Check it out here: https://github.com/vchelaru/Gum/releases/tag/Release_June_19_2026






