In looking over the requirements for a personal project, I find myself in need of a headless Monogame instance. No graphics, no drawing, but using the same MonoGame classes so I only need to create a single copy of any of my nongraphical behaviors.
Looking through the github source, I think this would be doable by creating a new GraphicsDeviceManager, possibly with the aid of a HeadlessGamePlatform class.
Before I get actually making a fork and pull request for this, is there any interest in seeing this? Is there already an accepted way to make a headless Monogame that I’m simply missing?